01

Purpose

The aim is a system that can process ongoing experience, maintain an evolving internal model, and learn from the relationship between what it expected and what actually happened.

A moving speaker is more than a sequence of images and sounds. Those signals may describe one person, across delays, interruptions, and changes in viewpoint. The architecture asks how a machine could form that connection, remember it, anticipate what comes next, and revise it when it is wrong.

Metacognition enters through that ability to evaluate and adjust its own processing. Machine consciousness remains the long-horizon ambition; neither a connected representation nor a useful self-model would, by itself, establish subjective experience.

02

Research questions

Joint representation

What can different senses share in an encoding, and what must retain its original units, timing, and interpretation?

Temporal binding

How can delayed or interrupted streams be related without mistaking coincidence for a common source?

Persistent reference

How do entities and relationships survive when input changes, and how can mistaken associations be undone?

Prediction and reflection

Can expected and observed outcomes guide processing without letting a system confirm its own guesses?

Online learning

How can experience change representations and behavior while preserving useful knowledge and bounded resource use?

Continuous output

How can media and action outputs keep their own timing while the internal model continues to process new input?

03

System design

The intended scope is five input families—video, audio, text, body state, and touch—with text, audio, video, and bounded control outputs. Live sensors, recorded replay, and simulated worlds are proposed ways to exercise the same core.

Functional design · not an implementation diagram
Live input / replay / simulation

Video · Audio · Text · Body state · Touch

Modality adapters retain source, event time, and uncertainty.
Persistent internal process
Change
Predict and compare
Timing
Relate sensory events
Reference
Maintain relationships

Memory, routing, and feedback connect these mechanisms over time.

Reconstruction and output

Text · Audio · Video · Bounded actions

Each output retains its own pacing and constraints.

Action changes the world; new observations return to the system.

This view shows responsibilities, not a settled sequence of neural layers. A shared transport format, a shared memory representation, and shared meaning are different problems. The research must establish which operations actually connect them.

04

Three connected mechanisms

Twelve architecture explorations led to three expanded designs. The working hypothesis is that they may describe complementary parts of the original system, rather than mutually exclusive replacements. Their contribution—and their compatibility—still needs testing.

Change / Predictive Delta Fabric

Record what differs from expectation.

Predictive delta encoding would concentrate on information-bearing changes while keeping enough state to reconstruct what is happening. Quiet or predictable input could require less work, leaving more capacity for unexpected events.

The hard question: can it reduce computation or storage without losing stable facts, accumulating reconstruction error, or confusing noise with novelty?

Timing / Phase-Locked Resonant Workspace

Explore how separate signals belong to one event.

Changing signals are represented through temporal or phase relationships. Their interaction could create a temporary shared representation across senses, developing the timing ideas behind HipNet and RoTE.

The hard question: does this improve on ordinary timestamp alignment? Signals can coincide without sharing a cause, and related signals can arrive at different times.

Reference / Referential Hypergraph Codec

Keep identities and relationships through change.

Referential channels and relational binding would connect observations to entities, events, and one another. The aim is memory that can retain and retrieve these relationships as experience accumulates.

The hard question: can new references improve recall and prediction without false identity merges, irreversible mistakes, or unbounded growth?

A combined hypothesis, not a declared winner

The mechanisms should be independently switchable in experiments. A combined system earns its complexity only if it improves on simpler alternatives under comparable conditions.

05

Component roles

These names remain part of the design vocabulary. The table describes intended responsibilities and unresolved contracts; it is not a list of completed modules.

ComponentIntended roleOpen design question
Pre-trained Semantic Encoder (Pre-SeEn)Adapt sensory input into representations the core can process.What is shared, what remains modality-specific, and what can be reconstructed?
Process Router (ProRo)Allocate processing between familiar patterns and material requiring learning or further evaluation.How are novelty, uncertainty, urgency, and noise distinguished?
HipNet and RoTESupport temporal context, memory, and relationships across processing cycles.How are different rates, delays, clock drift, and long-term continuity handled?
RefChans and RefRoDevelop and route through referential structures for concepts, entities, and relationships.When are references created, revised, merged, or removed?
Expectation Generator (ExGen)Predict upcoming states or outcomes from current input and memory.What is predicted, over which horizon, and against what baseline?
Affective State Module (ASM)Explore evaluative signals arising from expected–observed differences; originally framed as affective simulation.What does the signal mean, and how should it influence processing?
Recursive Feedback Module (RFM)Return evaluated information to the internal process for refinement.What limits recursion and prevents self-reinforcing mistakes?
Cumulative decoder and output processorsTranslate internal state into media, text, or bounded control output.How are fidelity, timing, confidence, and action constraints preserved?

06

Research approach

Use conventional architectures where they help; keep the central representation problem open to experimental computation and compression. The project explores beyond familiar model designs without requiring novelty for its own sake.

Type-punned representations, bit-level packing, temporal codes, and relational structures are possible tools, not explanations by themselves. A common data type does not automatically create common meaning. Biological analogies likewise motivate questions rather than validate a mechanism.

Global workspace

How specialized processes might share information through a constrained common workspace.

Memory and temporal coding

How sequence, context, retrieval, and prediction might contribute to continuity.

Predictive processing

How differences between expectation and observation can guide attention and learning.

Attention and routing

How limited processing capacity can be directed toward relevant or unfamiliar information.

07

Development status

Design work

System architecture and experiments

The v0.5 architecture, twelve explorations, three expanded designs, and component test matrices are documented. These establish the design work, not an integrated implementation.

Early prototypes

Neural-system and online-learning work

An early neural-system scaffold and separate OnlineZephyr learning experiments provide implementation lineage. Neither is presented as validation of the combined architecture.

Related component

Robotics self-model control loop

A separate reference implementation has a recorded five-test unit-test checkpoint. This is bounded software evidence, not a demonstration of the full cognitive system or physical control.

Not established

Integrated performance

A complete, reproducible demonstration of the combined multimodal architecture is not provided here. The site makes no claim of demonstrated machine consciousness, general intelligence, or production readiness.

Inspect the Robotics baseline: source, five tests, reproduction steps, and limitations. This separate component does not implement or validate the proposed multimodal system.

Design targets, simulation results, component tests, and hardware observations will be reported separately. Stronger capability claims need a named configuration, a method, results, and inspectable limitations.

08

Development record

  1. Metacognition as the starting question

    The first recovered public statement centers machines reflecting on their own processing.

  2. A modular Conscious Model

    ProRo, RefChans, HipNet, RoTE, ExGen, ASM, and recursive feedback appear in the version 0.2 concept.

  3. Long-form architecture and learning experiments

    A fuller project overview accompanies a separate line of experiments on online learning and retention beyond the active context.

  4. Version 0.5 and the system rebuild

    The diagram develops multimodal encoding, temporal processing, referential channels, and output. A partial rebuild revisits the input-to-HipNet path.

  5. Experimental architectures and integration questions

    Twelve configurations lead to three expanded designs and shared tests. Discussion then asks how change, timing, and reference could work together—and where that combination could fail.

View the earlier v0.2 architecture
Historical version 0.2 metacognitive architecture diagram
Retained as design history. This earlier diagram is not the current system specification or an implementation-status map.

09

Test the mechanisms—and the connections.

The design includes a shared live/replay/simulation harness and component-level tests. The following comparisons describe the proposed evaluation program, not completed experiments or a claim that the harness is implemented.

  1. Replay the same experience.Give each variant identical streams and perturbations. Compare full processing with versions that disable individual mechanisms.
  2. Make association difficult.Introduce delays, missing input, identity swaps, conflicting cues, and accidental synchrony. Measure whether the system preserves or corrects relationships.
  3. Measure the cost of remembering.Track reconstruction quality, retrieval, prediction, latency, and memory growth. Compare against identity coding, timestamp alignment, persistence, and simpler combinations.
  4. Close the loop and inspect failure.Use bounded actions in simulation, commit predictions before outcomes arrive, and test recovery after wrong expectations or corrupted state.
The integration test

Do the mechanisms together add value beyond the best simpler system at comparable compute and latency? A useful negative result should tell us which assumption to change.

Embodied work may eventually connect the project to Conscious Effort Robotics and Hearn Aero, but physical-system claims remain configuration-specific and independently gated.

10

Selected references

These works inform the questions. They do not validate the project's architecture.

  1. Baars, B. J. (1988). A Cognitive Theory of Consciousness. Cambridge University Press.
  2. Bach, J. (2009). Principles of Synthetic Intelligence PSI: An Architecture of Motivated Cognition. Oxford University Press.
  3. Tononi, G. (2004). “An information integration theory of consciousness.” BMC Neuroscience, 5, 42.
  4. Vaswani, A., et al. (2017). “Attention Is All You Need.” Advances in Neural Information Processing Systems.
  5. Dehaene, S. (2014). Consciousness and the Brain. Viking.

Contact

Questions, criticism, and collaboration are welcome.

Especially useful: evaluation design, temporal representation, persistent-state systems, online learning, multimodal integration, and safety-aware control.

Contact the project